JavaScript-PacManplus-mini










 
Animation Speed
Smoothness
 

About JavaScript-PacManplus

This is the famous JavaScript-PacMan's final cross-browser version.
"JavaScript-PacMan" was designed as a demo-page for an advanced employment of JavaScript animation techniques. The first version (for Netscape Navigator 3.0) was published in late 1996/Jan.1997 followed by an update using smooth layer animations (for Netscape navigator/Communicator 4.0) in Aug. 1997.
"JavaScript-PacMan" might well have been the first arcade style game on the web implemented in JaveScript only! The game doesn't use any plug-ins or other extensions.

About the "mini"-version 
The "mini" version represents the original layout for small screen sizes. (12")
Please mind the (unusual) diagonal connection of the "teleport gates"!
 

How to Move – keyboard control: 
Use the cursor keys or the numeric keypad to navigate the Pacman. (Mouse-control is still active.)

Special keys:
"N" ... New game
"P" or "ESC" ... Pause (will be indicated by a "P" in the level display)

(Netscape 4 users will have to click anywhere in the window first, to give keyboard focus to it!)

For the comfort of notebook users an alternate set of configurable keys is availble:

default:          i (up)
         (left) j k l (right)
                (down)

 

How to Move – mouse control: 
Mouse control was the early concept (before keyboard imput was introduced with Netscape 4.x).
Center the mouse pointer over the controller at the lower right side of the game area and move the mouse in the direction you want the Pacman to move.
Move the mouse onto the arrows to direct the Pacman through the maze. To repeat a command (p.e. to start a new level) center the pointer in the middle and reenter the arrow's area (clicking the arrow works just the same).

Pausing:
Click the ball in the middle of the controller to pause the game.
Click again to continue.

Animation Smoothness: 
In case you are using a fast computer (800 MHz+), increase the smoothness settings for better animation quality. The initial setting is quite low to conform to slower hadware.

Speed Settings: 
The actual animation speed results from the combination of speed and smoothness and the limitations of the hardware used. If the animations turns "jaggy" reduce smoothness to optimize your top speed.

Compatibility: 
Any "modern" browser as

  • DOM-compatibles as Netscape 6/7, Mozilla, MS Internet Explorer 6.x or compatible
  • Netscape 4.x or compatible
  • MS Internet Explorer 4.x/5.x or compatible
(Images best with monitor depth higher than 256 colours.)

 
Flavours of JavaScript-PacMan: 

 
Original scripts and images © N.Landsteiner 1997
Cross-browser update © N.Landsteiner 2004

All rights reserved. No copying or publication without the author's written permission.

 

mass:werk - media environments
http://www.masswerk.at/

 
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